No On-Site Crew: Unlocking a Major Cut in Production Costs

Modern multi-camera sports broadcasts often require more than 12 people on-site—camera operators, directors, engineers, replay specialists, and the entire outside broadcast (OB) truck setup. This approach is expensive, manpower-heavy, and demands complex logistics. OZ Sports solves these challenges with a no on-site crew model that automates nearly all tasks, lowering production costs by up to 90%.
The Unique Architecture That Makes It Possible
Behind the scenes, each venue is equipped with an OZ Venue Controller—a powerful edge computing system permanently installed on location. This local server processes six 4K60p video streams (6×12G) simultaneously, handling over 100 Gbps of raw footage in real time. Its high-performance GPU delivers:
- 166 TFLOPS of FP32 compute
- 1,320 TFLOPS of FP16 tensor performance
- 48GB of high-speed GDDR6X VRAM
This on-site processing means we can produce a 6-camera 4K broadcast with no local crew needed. The heavy lifting—camera switching, slow-motion replays, graphics insertion—happens at the venue, drastically reducing the bandwidth required for remote operators.
Minimal Bandwidth Requirements
Because almost all rendering and editing occur at the stadium, your network connection only needs to:
- Send low-bandwidth command signals to the venue (e.g., camera switches, replay triggers).
- Receive a preview feed via our international proxies for producers or replay operators who work remotely.
- Stream out the final 4K program signal over a single feed (often via SRT) to any broadcast or streaming platform.
Access to all video signals is also available via the on-site venue system from the system’s 12G-SDI patchbay or local network interfaces.
No more expensive fiber leases or dedicated lines are necessary. A standard commercial internet connection usually suffices, cutting operational costs and simplifying installation, especially for venues in areas with limited network options.
Complete Remote Production
By logging in through a standard web browser, remote teams can:
- Monitor All Cameras in Real Time: Pick any of the six optical zoom feeds, each stabilized by robotics.
- Run AI-Assisted Tracking: The OZ AI Engine keeps the ball and key players in view, leaving producers free to focus on storytelling.
- Generate Replays & Slow-Mo: Instantly select any angle for replays, with transitions and slow-motion at the click of a button.
- Overlay Graphics & Branding: Insert sponsor logos, scoreboards, or stats right from the interface.
Because the OZ Venue Controller processes and encodes everything on-site, these remote functions run smoothly over a standard, low-latency data channel.
One-Person (or Two-Person) Operations
Currently, most broadcasters choose to have:
- Director / Graphics & Replay Operator
- Camera Operator (the AI engine handles most camera movements)
Replay specialists can join in remotely, or multiple staffers can collaborate from anywhere if desired.
On-Demand “Gig” Workforce
With everything managed online, clubs and leagues can easily hire freelance or part-time producers located around the world:
- Global Access: Staff your matches with specialized replay or graphics operators, wherever they may live.
- Fast Training & Setup: A new operator can learn the system in minutes—no specialized hardware or software required.
Handling the Elements
Typical broadcasts require on-site personnel to fix camera positions or clean lenses. The OZ system tackles these tasks proactively. Each camera enclosure includes:
- Mechanical Cleaning Units: Built-in mechanisms to wipe or dry the lens in rain or dust, minimizing the need for manual intervention.
- Weatherproof & Vandal-Resistant Housing: Cameras remain protected and secure, ready to go at any time.
Why This Matters
- Cost Savings: Eliminates local crew costs, travel expenses, and on-site setup for every game.
- Scalability: One remote control room can manage multiple events simultaneously, all from a central operations hub.
- High Quality & Consistency: Reliable camera tracking, seamless replays, and pro-level production at a fraction of typical overhead.
- Expanded Coverage: With dramatically lower production costs, more matches (from youth leagues to women’s competitions) can be broadcast.
Reinvent Your Production Model
OZ Sports’ No On-Site Crew approach changes the economics of live sports coverage. Permanent, high-performance edge computing at each stadium cuts bandwidth needs and staff requirements, all while delivering crisp 4K broadcasts with multi-camera angles and pro-grade replays. From setup to final output, the entire chain is optimized for reliability, cost savings, and remote flexibility.
Your stadium becomes broadcast-ready 24/7, so you can engage more fans, capture new revenue, and make every match look world-class—without a massive crew on location.